In a world ruled by mysterious cosmic forces, a girl haunted by ghosts named Mary must search for one of her missing friends. Aided by her remaining friends and an unlikely companion, she will embark on a small journey that will question the rules of her reality.

Almatetra is a short single player action-adventure game in which you explore a small town, fight monsters and talk with friends while unraveling a mystery. This  game was created for the Robot Party Jam 2023.

Created by
Crowno (Victor Moura) - Art, Design, Programming, Writing, Additional sounds
Pedipanol (Saria Lemes) - Music
Thameuszin - Sound Design

⚠️ Important
For a stable experience it is recommended to play this game in Chrome or Opera.

Controls

WASDMove
Shift (hold)Dash
EInteract
QHeal
MouseAim Attack
Left ClickAttack
Mouse ScrollChange Weapon
1, 2 and 3 KeysChange Weapon
Right ClickText Log


Cut content
Due to time constraints, some content had to be cut from the original plan. Among the cut content are some characters that get mentioned in the story but couldn't be featured. This is how they would have looked like!



Thank you for playing!

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorsCrowno, pedipanol
GenreAdventure
Made withConstruct
Tags2D, Action-Adventure, Action RPG, Colorful, Cute, Female Protagonist, Singleplayer, Souls-like, Top-Down

Comments

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(+1)

lovely game, interesting art, not too-frustrating combat (even though i died A Lot), and what's more important -- satisfying ending, like nothing is missing. it really leaves a nice feeling afterwards, like a bowl of soup or going on a walk with your friends. def would love to know more about this universe/characters ::)

(+1)

I can't click the new game button? Idk if im just dumb but can someone help lol?

Gamepad support?

Gamepad support was not planned for this game and currently I have no plans to add it, unfortunately.

(+1)

I love every aspect of this game! Such a lovely experience! Amazing Art, Sound, Music! <3 Congrats to you and all team, you're guys are amazing!

(+2)

Lovely game, great art direction, amazing sound desing! I wasn't expection to play a Jam game with a story like this, and I loved the theme about friendship, really put me to think alot of thing and people in my life in the past

(+5)

sacanagem essa trilha sonora! boa demais

(+2)

Really great game so far! The controls are a little tricky, I might recommend adding an "always dash" option for movement because holding shift makes my pinky tired xD 

Looking forward to seeing more from you! :)

Will definitely consider adding an "always running" option or turning the dash into a toggle, once the game jam ends. Thank you for the feedback!

Came back to play more; the toggle works super well, thanks!

(18 edits)

CHANGELOG
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31/07/2023 Update

Fixes

  • Fixed instances of framerate dependency that could make certain behaviors such as stamina recovery and trap rooms work improperly
  • Fixed dialogue log not showing player selected options properly
  • Fixed an issue in which black fade in screens would appear bellow the HUD
  • Fixed visual glitch related to the bow weapon
  • Improved enemy collisions

QOL Changes

  • Added Brazilian Portuguese translation
  • Small changes to improve multiple dialogues
  • Slightly increased stamina recharge time

─────────────── ⋆⋅☆⋅⋆ ───────────────

23/07/2023 Update

Fixes

  • Fixed some spelling mistakes

QOL changes

  • Added a "Sprint Toggle" option in the Settings Menu
  • Added a "Custom cursor" option in the Settings Menu
  • Added a Special Thanks section during the credits and a prompt to return to the Title Screen

─────────────── ⋆⋅☆⋅⋆ ───────────────

20/07/2023 Update

Fixes

  • Fixed save data not loading weapon progress if the game was closed and reopened (previously patch didn't fix it)
  • Fixed player being able to enter houses from behind
  • Fixed visual glitch in the ending screen
  • Fixed some spelling mistakes

─────────────── ⋆⋅☆⋅⋆ ───────────────

18/07/2023 Update

Fixes

  • Fixed some of the music loops and wrong music triggers
  • Fixed multiple mistakes with text and spelling
  • Fixed dialog missing for one of the NPCs
  • Fixed a couple issue with shop items
  • Fixed an issue where sometimes the ending screen would get obscured
  • Fixed some collision issues with monsters
  • Fixed the position of spikes that could prevent the player of entering a room in rare instances
  • Fixed a specific warp point that was missing, leaving the player to go out of boundaries
  • Fixed bow animations using the wrong sprites
  • Fixed sprites and positioning of books in wrong places

QOL changes

  • Removed debug message IDs from bellow the text boxes
  • Added messages to the doors of houses the player can't enter (those houses were not finished for the jam)
  • Added a sound for when the player tries to use a weapon without stamina
  • Added credits message after the end of the game