Default Controls:
[Arrow Keys]: Move
[Z]: Jump
[X]: Attack

Menu Controls:
[Enter]
: Select/Skip Intro
[Esc]: Return
[Arrow Keys]: Change Options

Climb on Walls: When jumping or falling, hold [Left] or [Right] against a wall to start climbing. Hold [Up] or [Down] to move, press [Jump] to jump away or hold [Down]+[Jump] to drop.

Cling on Ceiling: Hold [Up] When your head touches the ceiling to start clinging, hold [Left] or [Right] to move. Hold [Down]+[Jump] to drop.

Platforms: When jumping under a platform the character can perform an auto-jump. On walls or ceilings, hold [Up] under a platform to jump. On top of platforms hold [Down]+[Jump] to drop.

Sub-Weapons: Hold [Up] and press [Attack] to utilize a sub-weapon when available. Each sub-weapon consumes a certain amount of ammo.

Deflect: Enemy projectiles can be deflected with your attacks if timed just right.

Special Moves:
[Down]>[Up]>[Attack]: Rising uppercut, can be used on ground or airborne.
[Down]>[Left] or [Right]>[Attack]: Slide, can be used on ground only.

Inspired by the art of José Salot.
Music by Jaden Houghton and Ian McFarlin.

StatusReleased
PlatformsHTML5, Windows, Linux
Rating
Rated 4.4 out of 5 stars
(86 total ratings)
AuthorCrowno
GenreAction
Made withConstruct
Tags16-bit, Female Protagonist, Ninja, Robots

Download

Download
JKAssassins_win64.zip 65 MB
Download
JKAssassins_linux64.zip 59 MB

Comments

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I like. Reminds me of games from my childhood. I really like the retro style in games and pixel graphics. You can come across very interesting projects, such as The Messenger and similar in style.

needs tutorial

(+1)

I don't like how enemies damage you just by touching them; especially when you have a slide attack and shoryuken attack (which is very weak) that requires you to be up close to them. I think enemies could require less damage as well. Perhaps I didn't play it enough and you're going for more of a Souls-like genre.

Otherwise, it has very visually pleasing pixel graphics and great retro music.

(1 edit) (+1)

Really cool game :D
Input can be a bit unresponsive sometimes when it comes to the combo
But the game is pretty fun
Good Work!

😊👍

I have this error 

➜  assassins JK ./nw
[0525/205007:INFO:nw_package.cc(175)] ./nw

(nw:32567): Pango-ERROR **: 20:50:07.423: Harfbuzz version too old (1.1.1)

[1]    32567 trace trap (core dumped)  ./nw


but i have Harfbuzz on version 2.6.5-2

(4 edits)

I gotten the error too.

(nw:1048): Pango-ERROR **: 03:27:22.345: Harfbuzz version too old (1.1.1)

📦[mitchell@ubuntu2004 JK_Assassins]$ dpkg -l | grep libpango
ii  libpango-1.0-0:amd64        1.44.7-2ubuntu4                   amd64        Layout and rendering of internationalized text
ii  libpangocairo-1.0-0:amd64   1.44.7-2ubuntu4                   amd64        Layout and rendering of internationalized text
ii  libpangoft2-1.0-0:amd64     1.44.7-2ubuntu4                   amd64        Layout and rendering of internationalized text

I got the game to work on the Heroic. Using the Proton GE Proton 9-7.  Should work on everyone Linux. https://heroicgameslauncher.com/ Get the Proton GE from the ProtonPlus app or ProtonUp-Qt app from the Software Center or any Software browser app. Don't use Wine though. There is some graphics glitches.

whats is executable on linux ? there are to files

(+1)

cool game, it's pretty hard though :P

I will keep playing this game until I finish it

(+1)

very good but good lord is it clunky af

Love this game

How do I put full-screen without borders?

That was a very extraordinary entry in my opinion, because you perfectly managed to give it a retro flair thanks to the core gameplay as well as the whole audiovisual representation, but hell, at the same time it's goddamn challenging. <3 Thank you so much for that game! I wrote a short article about it as well as made a little gameplay video of it. :) Looking forward to your games in the future!

Best wishes,
Sebastian

(+1)

Okay so a very addictive game to be sure, I must've played for like an hour and only got to the second area before getting hit by everything got too frustrating for me :P  the hitting projectiles back feels really nice to do. I think making things move a bit faster would be good,  and the land mines need a better way to telegraph where they are I kept taking damage from those with no time to react. certain enemy placements are really hard to get past without the shuriken and I didn't always get them on every run. But all in all a solid experience.

(+2)

Very nice graphics and fun. Certain things that bugged was that the controls are a bit stiff which makes it hard to dodge enemies, and ninjas seem to have longer range than you which makes it even more difficult. Also the jumping down from trees are triggered when you are too near imo, in general thats the only thing that bugs me, the lack of dodgebility.

Good job!

(+1)

yeah I kinda agree, I had some trouble getting past enemies, and the wall climbing is a little awkward to do when you're trying to jump up onto land  again, but other than that really cool

I love the Mega Man X soundfont.

Really the only big problem with this game is the lack of gamepad support.

Otherwise had a really good time reflecting bullets and stars.

The retro style is very successful. Just out of curiosity, how long did it take you to make a game of this quality?

It's an ok game, and it feels like, if mastered, it would feel great to cut through people. I did not master it in 10 minutes and so felt a tad frustrated.

It's not all bad - I made a video on it which I think has a more positive vibe:

The game looks and sounds really cool, however I find controls quite stiff. Very often I'm trying to pull off an epic combo, but I'm ending by taking few hits. 

Liked this top stuff its def not easy here is my playthrough, thanks

(+1)

I gave it a shot, and at first I thought it was pretty good, a little challenge  that was still pretty fun, but once I got to the boss it felt like the difficulty was cranked to 11. I didn't realize until like and hour of playing later, that I was fighting him wrong, mainly cause I guess I probably assumed I wouldn't be able to climb the walls of inside a lab like i could a rock wall or a tree on the way getting there. I got some  little points that I think could make the game less rage inducing, and more fun and balanced (and maybe small bit more stream friendly for the download version). Sorry if it seemed I was being too critical, I was just very exhausted and the difficulty caught me by surprise, but I did actually enjoy the gameplay and the style. Overall, great job! I hope the video is at least helpful if not entertaining.

Gave it a go...

(+1)

Incredibly fun game, although difficult, I managed to finish.

Congratulations.

omfg this is amazing.

I got stuck in the options menu.

This is really cool! I'll have to play when I got some more time. Do you mind if ppl stream your game?

Of course not, it would be fun to watch. :D

Sweet! I think I need to practice a bit first! But I really love how it reminds me of megaman, keep up the great work :)

Incredibly captivating! I loved it from the heart. Would not it be possible to make a version for Android?

(2 edits)

It would be possible but I'm not very interested. I don't think an action game like this would work well on mobile too :p

Awesome game, reminds me of the old school Ninja Gaiden a bit! :3

(2 edits)

Instant classic in my book.

Damn that's good.

(+2)

Really nice looking game. i love the pixel style. it's also FREAKING DIFFICULT. great job

Thanks for playing it, that was super fun to watch! You actually did pretty well. By the way, sorry for the missing description for sub-weapons, looks like I accidentally removed it when editing the page earlier.

(+3)

Loved how it actually seems like a shippable SNES game, the game is very challenging and feels very well polished! :) Thank you for this experience!

(+1)

Jump Attack is so coool !!!

(+1)

This is awesome, love it! Thanks so much.

(+1)

Really good game, challenging and fun :) I really liked the SNES-like graphics.